Rotating in three dimensions

Rotating in three dimensions

You can rotate selected entities about a specified axis in three-dimensional space. You select the entities to rotate and then define the axis of rotation either by specifying two points; selecting an existing entity; aligning the axis with the x-, y-, or z-axis of the current UCS; or aligning the axis with the current view.

To rotate an entity about an axis in three dimensions  

   1   Do one of the following to choose 3D Rotate ():

    On the ribbon, choose Edit > 3D Rotate (in Modify).

    On the menu, choose Modify > 3D Rotate.

    On the Modify toolbar, click the 3D Rotate tool.

    Type rotate3D and then press Enter.

   2   Select the entities to rotate, and then press Enter.

   3   Choose from one of the following options: Entity, Last, View, Xaxis, Yaxis, Zaxis.

   4   Specify the rotation angle.

   5   Specify the reference angle.

 

Select the entities to rotate (A), specify the endpoints of the axis of rotation (B and C), and then specify the rotation angle (D).

 

Result after rotating the entities.