Creating cylinders

You can create cylinders defined by a circular base. The base of a cylinder is always parallel with the xy plane of the current UCS; the height of a cylinder is always parallel with the z-axis. You position a cylinder by specifying the center of the base. You determine the size of a cylinder by specifying either the radius or diameter of the base and the height.

To create a cylinder as an ACIS solid

   1   Do one of the following to choose Cylinder ():

    On the ribbon, choose Draw 3D > Cylinder (in Draw 3D Solids).

    On the menu, choose Draw > 3D Solids > Cylinder.

    On the Draw 3D Solids toolbar, click the Cylinder tool.

    Type cylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height.

To create a cylinder as a Facet Model mesh

   1   Do one of the following to choose Cylinder ():

    On the ribbon, choose Draw 3D > Cylinder (in Facet Model Meshes).

    On the menu, choose Draw > Facet Model > Cylinder.

    On the Draw Facet Model toolbar, click the Cylinder tool.

    Type fmcylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height.

To create a cylinder as a 3D mesh

   1   Do one of the following to choose Cylinder ():

    On the ribbon, choose Draw 3D > Cylinder (in Draw 3D Meshes).

    On the menu, choose Draw > 3D Meshes > Cylinder.

    On the Draw 3D Meshes toolbar, click the Cylinder tool.

    Type ai_cylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height.

 

Center of the base (A), radius of the base (B), and the height (C).