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You can change the size of entities by stretching them. When you stretch entities, you must select the entities using either a crossing window or a crossing polygon. You then specify a displacement distance or select a base point and a displacement point. Entities that cross the window or polygon boundary are stretched; those completely within the crossing window or crossing polygon are simply moved.
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To stretch entities, select them using a crossing window ( A ) or crossing polygon, and then specify the base point ( B ) and displacement point ( C ). |
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To stretch an entity using grips, select the entity ( A ), select a grip ( B ), and drag the grip to its new location ( C ). |
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