progeCAD Professional manual The low-cost alternative to AutoCAD

Index



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Drawing in three dimensions

Creating Solids

Creating Boxes
To create a box
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Box.
  3. On the Solids toolbar, click the Box tool (
  4. ).
  • Type box and then press Enter.
  • Specify the first corner of the base.
  • Specify the opposite corner of the base.
  • Specify the height.
  •  

    First corner of the base ( A ), the opposite corner of the base ( B ), and the height ( C ).

Creating Wedges
To create a wedge
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Wedge.
  3. On the Solids toolbar, click the Wedge tool (
  4. ).
  • Type wedge and then press Enter.
  • Specify the first corner of the base.
  • Specify the opposite corner of the base.
  • Specify the height.
  •  

    First corner of the base ( A ), the opposite corner of the base ( B ), and the height ( C ).

Creating Cones
To create a cone
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Cone.
  3. On the Solids toolbar, click the Cone tool (
  4. ).
  • Type cone and then press Enter.
  • Specify the center of the base of the cone.
  • Specify the radius or diameter.
  • Specify the height.
  •  
  •  

    Center of the base ( A ), the radius of the base ( B ), and the height ( C ).

Creating Tetrahedrones
To create a tetrahedron
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Pyramid.
  3. Type pyramid and then press Enter.
  4. Specify the first point for the base of the pyramid.
  5. Specify the second and third points.
  6. In the prompt box, choose Tetrahedron.
  7. Specify the apex of the tetrahedron.
  8.  

    The first point ( A ), second point ( B ), and third point ( C ) of the base, and the apex ( D ).

Creating Pyramids
To create a pyramid
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Pyramid.
  3. Type pyramid and then press Enter.
  4. Specify the first point for the base of the pyramid.
  5. Specify the second third and fourth points.
  6. Specify the apex of the pyramid.
To create a pyramid with a planar top
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Pyramid.
  3. Type pyramid and then press Enter.
  4. Specify the first point for the base of the pyramid.
  5. Specify the second, third, and fourth points.
  6. In the prompt box, choose Top Surface.
  7. Specify the first point on the top surface of the pyramid.
  8. Specify the second, third, and fourth points..
  9.  

    The first point ( A ), second point ( B ), third point ( C ), and fourth point ( D ) of the base, and the first point ( E ), second point ( F ), third point ( G ), and fourth point ( H ) of the top surface.

Creating Cylinders
To create a cylinder
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Cylinder.
  3. On the Solids toolbar, click the Cylinder tool (
  4. ).
  • Type cylinder and then press Enter.
  • Specify the center of the base of the cylinder.
  • Specify the radius or diameter.
  • Specify the height.
  •  

    Center of the base ( A ), radius of the base ( B ), and the height ( C ).

Creating Spheres
To create a sphere
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Sphere.
  3. On the Solids toolbar, click the Sphere tool (
  4. ).
  • Type sphere and then press Enter.
  • Specify the center of the sphere.
  • Specify the radius or diameter.
  •  
  •  

     

     

    Center ( A ) and radius ( B ) of the sphere.

     

    The resulting sphere.

Creating Dishs
To create a dish
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Dish.
  3. Type dish and then press Enter.
  4. Specify the center of the dish.
  5. Specify the radius or diameter..
  6.  

    Center ( A ) and radius ( B ) of the dish.

Creating Domes
To create a dome
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Dome.
  3. Type dome and then press Enter.
  4. Specify the center of the dome.
  5. Specify the radius or diameter.
  6.  
  7.  

    Center ( A ) and radius ( B ) of the dome.

Creating Tori
To create a torus
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Torus.
  3. On the Solids toolbar, click the Torus tool (
  4. ).
  • Type torus and then press Enter.
  • Specify the center of the whole torus.
  • Specify the radius or diameter of the whole torus.
  • Specify the radius or diameter of the body of the torus.
  •  

    Center ( A ) and radius of the whole torus ( B ), and the radius of the body ( C ).

Creating regions
  1. You can convert a closed entity into a two-dimensional region. After you create a region, you can modify it using the various three-dimensional tools. For example, you can create a region from a square, and then extrude the square to create a three-dimensional cube.
  2. You can create regions from closed entities, such as polylines, polygons, circles, ellipses, closed splines, and donuts.
  3. Creating regions typically has no visible effect on a drawing. However, if the original entity had a width or lineweight, that information is lost when you create the region.
To create a region
  1. Do one of the following:
  2. Choose Modify > Region.
  3. On the Draw toolbar, click the Region tool (
  4. ).
  • Type region and then press Enter.
  • Select the entities to create the region.
  • Press Enter.

The command bar displays a message that describes how many regions were created.

Creating extruded solids
  1. You can create three-dimensional solids by extruding closed objects, such as polylines, polygons, circles, ellipses, closed splines, donuts, and regions. You can extrude the object along a selected path, or you can specify its height and taper angle.
To create an extruded solid
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Extrude.
  3. On the Solids toolbar, click the Extrude tool (
  4. ).
  • Type extrude and then press Enter.
  • Select the entity to extrude.
  • Select the extrusion path, or specify the height.
  •  

     

     

    Select the entity to extrude ( A ) and the extrusion path ( B ).

     

    The resulting extruded
    solid.

Creating revolved solids
  1. You can create three-dimensional solids by revolving closed objects, such as polylines, polygons, circles, ellipses, and regions. You can revolve the object about a defined axis, line, polyline, or two points
To create a revolved solid
  1. Do one of the following:
  2. Choose Draw > 3D Entities > Revolve.
  3. On the Solids toolbar, click the Revolve tool (
  4. ).
  • Type revolve and then press Enter.
  • Select the entity to revolve.
  • Do one of the following to define the axis of revolution:
  • Specify a start point and an end point.
  • Type o and press Enter to select an object that determines the axis.
  • Type x and press Enter to select the x-axis.
  • Type y and press Enter to select the y-axis.
  • Specify the angle of revolution.
  •  

     

     

    Select the entity to revolve (A) and the axis ( B ) about which to revolve it., followed by the angle of revolution.

     

    The resulting revolved
    solid.

Creating composite solids
  1. You can create composite three-dimensional solids by combining, subtracting, and finding the intersection of two or more solids
To combine solids
  1. Do one of the following:
  2. Choose Modify > Solid Editing > Union
  3. On the Solids Editing toolbar, click the Union tool (
  4. ).
  • Type union and then press Enter.
  • Select the entities to combine.
 
 

 

 

Select the entityies to combine ( A and B ).

 

The resulting combined
solid.

To subtract solids
  1. Do one of the following:
  2. Choose Modify > Solid Editing > Subtract.
  3. On the Solids Editing toolbar, click the Subtract tool (
  4. ).
  • Type subtract and then press Enter.
  • Select the entities to subtract from one another.
  •  

     

     

    Select the entityies to subtract ( A and B ).

     

    The resulting
    solid.

To intersect solids
  1. Do one of the following:
  2. Choose Modify > Solid Editing > Intersect.
  3. On the Solids Editing toolbar, click the Intersect tool (
  4. ).
  • Type intersect and then press Enter.
  • Select the entities to intersect
 
 

 

 

Select the entityies to combine ( A and B ).

 

The resulting combined
solid.